Do you really know named return value in Golang ?
Be careful when using named return value in golang
Intro
Recently, I'm writing some golang tools and have found that functions of golang have a feature called named return value
, which cannot be found in other common programming languages like Python, Javascript or Java. It cannot also be equal to the feature in some 'functional' programing languages like Clojure, Haskell or Scheme, which the evaluation of the last expression is the 'return value' of the function. In golang, we write code like this:
package main
import "fmt"
func split(sum int) (x, y int) {
x = sum * 4 / 9
y = sum - x
return
}
func main() {
fmt.Println(split(17))
}
By leaving out the variable x, y
in the return
expression, we have created a shorter function which already permit precise variable name in golang. Fairly simple and convenient. However, what I'm talking about today are some common pitfalls when using this handy feature.
Pitfall 1.
Considering this problem: find the index idx
of the element "el" in an array (or slice) arr
. Without named return value
, you may write code like this :
func findIdx(arr []int, el int) int {
for idx, v := range arr {
if v == el {
// found you!
return idx
}
}
return -1
}
Using named return value
, you can change it to this:
func findIdx(arr []int, el int) (idx int) {
for idx, v := range arr {
if v == el {
// found you!
return
}
}
return -1
}
Let's run it to see what happens.
We encountered the following error:
Line 12: i is shadowed during return
How could it be? The reason is scope
.
In Golang, one type of block scope is a pair of {}
which generates a new level of function scope. In our example, our range loop body is wrapped in a {}
, and, at the same time, we are also using :=
to assign variables idx
and v
. Therefore, we have completely declared another variable name "idx", which is "shadowing" the outer scope binding (our intended)'idx' in the loop body. You can learn about the academic meaning of the word shadow
or binding
here
We can change the code to:
func findIdx(arr []int, el int) (idx int) {
for i, v := range arr {
if v == el {
// found you!
// note: no colon here
idx = i
return
}
}
return -1
}
Pitfall 2.
If you are confident that you won't fall into the first case, since the compiler will warn of the error. Pitfall 2 is less obvious then.
type User struct {
Admin bool
Name string
}
func findAdmin(users []*User) (u *User) {
// note: not colon, aka not shadowling :)
for _, u = range users {
if u.Admin {
return
}
}
return
}
func main() {
var us1 = []*User{
&User{Admin: false, Name: "anonymouse"},
&User{Admin: true, Name: "root"},
}
admin := findAdmin(us1)
fmt.Println("Admin: ", admin.Name)
var us2 = []*User{
&User{Admin: false, Name: "anonymouse"},
&User{Admin: false, Name: "guest"},
}
admin2 := findAdmin(us2)
fmt.Println("Admin: ", admin2.Name)
}
Output:
Admin: root Admin: guest
Program exited.
In line 1 from output, we confirmed that the admin user root
is in us1
, good.
But wait. Look at line 2: There is no Admin
user in us2
at all! How could guest
turn out to be an Admin
users?
Well, now, we shouldn't find it hard to figure it out: Although the named value u
is modified during each iteration in the range loop body, it will, at the end of loop, be set to the last element in the us2
array. Note the return
after the range loop. It will then return the value to the caller. As a result, in the main
function, admin2
is set to guest
. This is clearly not what we intended.
To correct the code:
func findAdmin(users []*User) (u *User) {
// note: not colon, aka not shadowling :)
for _, u = range users {
if u.Admin {
return
}
}
u = nil
return
}
Now, it will end up with the right outcome.
Conclusion
- Beware of variable shadow and binding within a golang range loop
- Double check the named return value after writing a range loop
Hope my little reflection may help some of you Gophers. :)